Interceptor: Hammerhand for auto crit (get seeds) and other bonuses based on equipment, which I think they are highly dependent on. I've never done one with storm bolter, I'd have to check those options. I find most things about purgators makes them all sort've similar though, their main gun determines most if them. Anything that gives disrupt (psycannon), and the astral aim skill (crit, thus seeds), are both good. Purgator: pick a weapon and focus on it, don't go for all of them. I say this because he is a healer, unless you run more than 1 apothecary then biomancy may not be bad. Ether could also get hammerhand for auto crits (thus getting seeds), if I remember right.Īpothecary: focus on healing. Justicar: focus on giving ap to your allies (bottom area, or focus on the armor end (top area). Anything that gives more willpower for people that use a lot. So people have to specialize (or all suck equally, I guess).īasically I see focusing builds like this being best Īll: Anything that unlocks extra gear slots and things that let you use multiple autos. The nature of the skill tree means that if you go far into one area, you probably won't be able to master much of the rest. I think that having a variety of builds is the key to not being bored, but then again, needing 1 build but not having a backup guy with it also sucks.
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